Sunday, November 1, 2009

Day 10

For the game that we brought in to play, we were asked to bring in our interpretation of what the game developers' thought process was pertaining to the objective and strategies of their game. Since I played Scrabble, I had to lay out my mind-mapping idea on a piece of paper that included my interpretation of the successful board game. All of our mind-maps were posted on the wall for everyone else to see. There were lots of creative interpretations of many different games. It was interesting to see what everyone else came up with.
Afterwards, we viewed a few interesting speakers in action including Tony Robbins and Elizabeth Gilbert, two prominent individuals known to inspire their audiences. We went a little in depth about "briefs" and other aspects of the graphic design field, like the workplace and some noteable graphic designers who have or will be speaking at our campus. I felt that this was the most informative class session and gained some insightful knowledge of things I look to experience in the near future.


Adjectives:

Sterile

Blatant

Extravagant

2 comments:

  1. These speakers do give us some great insight into the field of graphic design. I find it very inspirational.

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  2. I thought that game was a great experience because it showed us a different side of how games were invented and the ideas that designers had to come up with to achieve their goals. I agree to what you were saying about how they were a lot of creative interpretations of the games that we saw during class. I thought that Tony Robbins presentation was the best one because he brought humor to it, it wasn't all serious about the presentation and also gave great details about the industry and so on.

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